The meatshield. Coded to withstand heavy hits while you figure out
aggro mechanics. If you die, it's probably the healer's fault (just kidding, it's
yours).
Magnum Break
Bash
Provoke
Hit and run. Keep your distance, or you're toast. I'm currently
rewriting the arrow physics, so aim carefully.
Double Strafe
Arrow Shower
Ankle Snare
Glass cannon. Big numbers, but dies if anything sneezes on them. The
spell effects are basic right now, but the math is solid.
Fire Bolt
Thunderstorm
Safety Wall
The only reason the tank is still alive. Please be nice to them, I
haven't coded a revive skill yet so don't make them rage quit.